[fpc-pascal] FreeGLUT on Windows
Anthony Walter
sysrpl at gmail.com
Thu Dec 24 06:02:17 CET 2015
I recommend SDL 2.0.
https://www.libsdl.org/download-2.0.php
I have a complete pascal source code declaration of it here:
http://github.com/sysrpl/Bare.Game/blob/master/source/bare.interop.sdl2.pas
I also have an object orient wrapper if you want to get straight into
OpenGL:
immediate mode cube
http://www.getlazarus.org/videos/barecube/
sprites and sounds using wrappers for OpenGL code
http://www.getlazarus.org/videos/baresprites/
an older overview video (it no longer installs Lazarus, instead you use
install an lpk)
*http://cache.getlazarus.org/videos/bare-game.mp4
<http://cache.getlazarus.org/videos/bare-game.mp4>*
The new version uses OpenGL ES2.0, and has support for an OpenVG context if
users prefer a much easier to work with 2D API.
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