[fpc-pascal] How I can install FPC IDE in MacOS

Mattias Gaertner nc-gaertnma at netcologne.de
Thu Apr 16 22:34:18 CEST 2009

On Tue, 14 Apr 2009 09:17:33 -0500
Travis Siegel <tsiegel at softcon.com> wrote:

> On Apr 11, 2009, at 5:13 AM, Adam Pahlevi wrote:
> > i don't understand how to do that, i search all my need in
> > Internet, but they all refer to Lazarus. Is there FPC IDE that can
> > run inside Mac OS X
> I for one have no desire to use lazarius ide, but I would like to
> use some of the libraries that come with it.
> I however, have been completely unsuccessful in getting the lazarius  
> environment to build properly on osx.  It is supposed to work, but
> all I get is errors about missing units, same with trying to use
> pascocoa, missing units, and no compile.

What units are missing? Lazarus compiles fine on my Mac.
What instructions did you follow?

> I'm not new to building from scratch, but the instructions say one  
> thing about how to do things, and the actuality is completely
> different. It's not important enough to me to waste the time it would
> take to iron out these issues, since the base fpc install works just
> fine for my needs.  Having pascocoa working would be a nice plus, but
> its by no means necessary, as I can use java for my gui building if
> necessary, then using the xtools, tie that java code back to C  or
> pascal code to do the work behind the gui.
> However, if someone else manages to take the time to solve these  
> problems, I'd certainly test/use such an environment, but at the  
> moment, it's not important enough to me personally to bother with it.
> (especially since when I ask questions about it on list, I get
> answers that don't even pretend to address the issues of which I have
> asked) To me, that just cries no contest.  And, if the actual fpc
> folks dont care enough to give valid answers, then I dont care enough
> to make it work.


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