[fpc-devel] CrossCompiling :: Windows -> Linux/MIPS
skydiablo at gmx.net
Tue Oct 30 21:54:34 CET 2012
so wow !
my question have a little prehistory, but direct to the problem. i have
compile a crosscompiler;
windows -> Linux/MIPS
all works fine with one exception. if i start my helloWorld binary on my
destination target system, i get this message:
FPU emulator disabled, make sure your toolchain was compiled with
software floating point support (soft-float)
someone can think: "oh, the toolchain is wrong", but no, with the same
toolchain and with an c++ source, i can create a working binary with
this compiler switch: "-msoft-float".
so, how can i implement this "software floating point" behavoir in my
greez & thx,
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