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so wow !<br>
<br>
my question have a little prehistory, but direct to the problem. i
have compile a crosscompiler;<br>
<br>
windows -> Linux/MIPS<br>
<br>
all works fine with one exception. if i start my helloWorld binary
on my destination target system, i get this message:<br>
<br>
FPU emulator disabled, make sure your toolchain was compiled with
software floating point support (soft-float)<br>
<br>
someone can think: "oh, the toolchain is wrong", but no, with the
same toolchain and with an c++ source, i can create a working binary
with this compiler switch: "-msoft-float".<br>
<br>
so, how can i implement this "software floating point" behavoir in
my FPC binary?<br>
<br>
greez & thx,<br>
sky...<br>
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