[fpc-pascal] Writing Pascal Physics and Vectors

Darius Blaszyk dhkblaszyk at gmail.com
Sat Oct 16 08:58:57 CEST 2021

Hi Anthony,

Can you put the link up to the source code please?

Rgds, Darius

Sent from my iPhone

> On 16 Oct 2021, at 00:27, Anthony Walter via fpc-pascal <fpc-pascal at lists.freepascal.org> wrote:
> I've been working on writing Pascal bindings a friendly object orient interface to a few open source projects. I have put together Chipmunk2D, NanoVG, MiniMP3, and SDL2 for rendering nice real time platform independent programs where fast logic can be easily controlled with physics or fast graphics can easily be rendered.
> If you are interested in hearing more, I've put up a quick and dirty video of one of my test scene that precisely detects points of contact and the forces behind them at the page below.
> https://www.getlazarus.org/videos/physics/collisions/
> Source code for the test scene is included on that page. If you want to help, I need to bounce ideas off people as well as test on Raspberry Pi, Mac, and Windows. Message me and maybe we can try to meet on a Discord channel.
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