[fpc-pascal] FPC Graphics options?
Graeme Geldenhuys
mailinglists at geldenhuys.co.uk
Thu May 18 20:13:06 CEST 2017
On 2017-05-18 14:45, noreply at z505.com wrote:
> When I toyed around with Andorra3D it had some concept/code for a
> Camera, but he may have added it with his own code
He must have done it himself. Reimar is correct, OpenGL doesn't have a
Camera object/view. But in tutorials and texts they often use the
"concept of a camera" to describe how to set up a scene - that seems to
give many the false sense that OpenGL has a "camera". It doesn't. :)
Regards,
Graeme
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