[fpc-pascal] FPC Graphics options?
noreply at z505.com
noreply at z505.com
Mon May 15 23:50:19 CEST 2017
On 2017-05-15 01:02, Sven Barth via fpc-pascal wrote:
>>> Wow, Graeme! That's harsh. One of the last set of benchmarks I did
>>> that focused on integer math and procedure call speed came out as
>>> follows:
>>
>>
>> I think he specifically meant graphics apps, not general apps
>
> While a raytracer is indeed a graphics app it's mainly about CPU
> computation in this case and not interfacing with the GPU like OpenGL
> does (of course one can write a raytracer to take advantage of the
> parallel architecture of a GPU, but that's bot the case in this
> specific example).
>
Graeme will need to clarify whether he was trying to be harsh on FPC
entirely, or just specifically in some areas.. :-)
But Nikolay Nikolov's replacement unit should tell if fpc is as fast as
turbopascal, as he claims it is a direct replacement and is super
fast.... Then it's not fpc's fault but some problem in the default unit
that was not optimized? I don't know, never tried Nikolay's unit. But
that also depends on whether Graeme was using that code from that unit
too.
Any claims that something is slow depends entirely on 1 million
parameters...
Then there are even those projects out there like FastMM but that's
probably another aside unrelated
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