[fpc-pascal] FPC Graphics options?
noreply at z505.com
noreply at z505.com
Sun May 14 23:16:37 CEST 2017
On 2017-05-11 16:48, Graeme Geldenhuys wrote:
> On 2017-05-11 19:43, James Richters wrote:
>> Any Suggestions?
>
> Speed:
> In recent graphics work I've done, I've noticed that FPC is fantastic
> at created cross-platform applications. But the generated binaries
> are NOT fast at all - no matter how many compiler parameters and
> artificial speed optimisations we tried to implement. Sloppy Java
> code ended up 3x faster than the best I could get out of FPC
> generated binaries.
What about things like opengl, i.e. ZenGL?
Or you use something else for graphics?
Since opengl are just wrappers around librarie that call c code, it
shouldn't be slow and should be the same speed as any C++ wrapper other
than the wrapper itself having bottlenecks?
But depends what you mean by graphics I guess.
More information about the fpc-pascal
mailing list