[fpc-pascal] FPC Graphics options?
Marco van de Voort
marcov at stack.nl
Fri May 12 09:06:04 CEST 2017
In our previous episode, James Richters said:
> I have a few console graphics applications that I originally wrote in Turbo
> Pascal that I have been able to convert over to Free Pascal and now have
> windows versions of these programs. I notice that unless I run my program
> on a 3.5GHz machine or faster, the graphics are fairly slow. By slow, I
> mean noticeably slower than they were on a Pentium 233 DOS machine with
> Turbo Pascal.
This is wingraph based? Or what unit and compiler target do you actually
use?
The logical progression would be a TPaintbox in a lazarus gui environment.
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