[fpc-pascal] FPC Graphics options?

Marco van de Voort marcov at stack.nl
Fri May 12 09:06:04 CEST 2017


In our previous episode, James Richters said:
> I have a few console graphics applications that I originally wrote in Turbo
> Pascal that I have been able to convert over to Free Pascal and now have
> windows versions of these programs.  I notice that unless I run my program
> on a 3.5GHz machine or faster, the graphics are fairly slow.    By slow, I
> mean noticeably slower than they were on a Pentium 233 DOS machine with
> Turbo Pascal. 

This is wingraph based? Or what unit and compiler target do you actually
use?

The logical progression would be a TPaintbox in a lazarus gui environment.



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