[fpc-pascal] Location of fpvectorial
Martin Schreiber
mse00000 at gmail.com
Thu Nov 10 11:19:06 CET 2011
On Thursday 10 November 2011 10.37:28 Felipe Monteiro de Carvalho wrote:
> On Thu, Nov 10, 2011 at 10:28 AM, Martin Schreiber <mse00000 at gmail.com>
wrote:
> > MSEgui has a Pascal implementation of clip regions:
> > http://gitorious.org/mseide-msegui/mseide-msegui/blobs/master/lib/common/
> > graphics/msegenericgdi.pas
>
> It seams that it supports only rectangles as primitives, correct?
Rectangles and regions. Not tested well BTW. I used it for the MSEgui OpenGL
backend.
Non rectangular region definitions are normally converted to rect-regions
first before doing operations AFAIK. segmentellipsef() can be used to stripe
an ellipse for example.
Martin
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