[fpc-pascal] Looking for SDL_opengl header
Paul Nicholls
paulfnicholls at gmail.com
Wed Dec 8 22:38:06 CET 2010
----- Original Message -----
From: "Matt Emson" <memson.lists at googlemail.com>
To: "FPC-Pascal users discussions" <fpc-pascal at lists.freepascal.org>
Sent: Thursday, December 09, 2010 4:11 AM
Subject: Re: [fpc-pascal] Looking for SDL_opengl header
> On 08/12/2010 09:42, Darius Blaszyk wrote:
>>
>> Couldn't find it there, although there are some examples with SDL and
>> OpenGL available with Jedi-SDL. So perhaps I don't need a specific
>> SDL_opengl header (I'm porting a C app).
>>
>> Darius
>
>
> Did you try here? http://www.freepascal-meets-sdl.net/
> Or here? http://www.pascalgamedevelopment.com/content.php
>
> Also, I used to work with a guy called Dominique Louis (he now owns
> Savage Software, who seem to still be around) and he was an extremely
> big Delphi/Pascal game development advocate. I believe he had a hand in
> the Jedi SDL conversion, at least for FreePascal. It might be worth
> trying to get in contact with him. He might even be on this list.
>
You can also find Dominique on these forums:
www.pascalgamedevelopment.com
See his profile page here:
http://www.pascalgamedevelopment.com/member.php?10-savage
and here is Savage Software:
http://www.savagesoftwaresolutions.com/
He is/was the main guy doing the Jedi-SDL project :)
cheers,
Paul
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