[fpc-pascal] Re: Use Free Pascal on Pandora handheld game console

Florian Klaempfl florian at freepascal.org
Sat Sep 20 22:15:21 CEST 2008

Jonas Maebe schrieb:
> On 18 Sep 2008, at 10:05, Guillermo Martínez Jiménez wrote:
>> 2008/9/16 Jonas Maebe <jonas.maebe at elis.ugent.be>:
>>> On 16 Sep 2008, at 15:36, Guillermo Martínez Jiménez wrote:
>>>> Did somebody planned to compile, test and release FPC for the Pandora
>>>> handgeld game console? (www.openpandora.org)
>>> I've not heard of anyone wanting to this. Looking at the specs it will
>>> probably require ARMEL with eabi support though, which afaik is at 
>>> best very
>>> shaky currently.
>> I see. So, I'm "wanting to this".
> Typo, I meant "wanting to do this".
>> I don't know what's ARMEL or "eabi" support. Where can I find
>> documentation to compile FPC on a new ARM platform?
> Nowhere, but there is documentation on how to (cross-)compile FPC: 
> http://www.stack.nl/~marcov/buildfaq.pdf
> See also the messages titled "How hard is it to port FPC to AIX" on 
> http://lists.freepascal.org/lists/fpc-devel/2008-September/thread.html (classified 
> under the wrong thread, because they were posted starting with a rely to 
> another thread).
> I don't know of any documentation on how to build FPC for ARMEL with 
> eabi, 

make all/cycle with OPT=-dFPC_ARMEL

> and as I said support for it is very shaky (it doesn't work 
> properly for Linux yet either, afaik) so it will probably still require 
> code generator work as well.

I've only one arm box so I can't work well on oabi and eabi. My box 
still runs oabi (multi boot is not possible with the Thecus). If someone 
offers me reliable access to a fast >=500 MHz, >=128 MB eabi box, some 
GB HD, I'll fix the needed stuff.

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