[fpc-pascal] Simple drawing

Jonas Maebe jonas.maebe at elis.ugent.be
Tue Mar 6 12:47:16 CET 2007

On 6 mrt 2007, at 11:37, Bisma Jayadi wrote:

>> The main problem with the graph unit is that basically no one is  
>> maintaining it currently. The poor performance is coupled to that,  
>> since a plugin for it which bases it on sdl or any other framework  
>> could be written.
> I think it's becaused not too much people need (direct) graphical  
> console nowadays since OpenGL and DirectX become commons for  
> graphics processing.

Just like with SDL and others, the graph unit could be implemented on  
top of OpenGL or DirectX. It's not a replacement for either, just a  
different API.


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