[fpc-pascal] Simple drawing
Jonas Maebe
jonas.maebe at elis.ugent.be
Tue Mar 6 12:47:16 CET 2007
On 6 mrt 2007, at 11:37, Bisma Jayadi wrote:
>> The main problem with the graph unit is that basically no one is
>> maintaining it currently. The poor performance is coupled to that,
>> since a plugin for it which bases it on sdl or any other framework
>> could be written.
>
> I think it's becaused not too much people need (direct) graphical
> console nowadays since OpenGL and DirectX become commons for
> graphics processing.
Just like with SDL and others, the graph unit could be implemented on
top of OpenGL or DirectX. It's not a replacement for either, just a
different API.
Jonas
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