[fpc-pascal] Scripting in FPC
Michael Van Canneyt
michael at freepascal.org
Fri Feb 10 10:29:44 CET 2006
On Fri, 10 Feb 2006, Kornel Kisielewicz wrote:
> Michael Van Canneyt napisa(a):
>>
>>
>> On Thu, 9 Feb 2006, L505 wrote:
>>
>>>>> What does 'advertise' mean in this context ?
>>> Take a look at Stallman's page about FreeBSD license and how freebsd
>>> "advertises
>>> Berkley and California unreasonably" or whatever. Personally I'm more of a
>>> FreeBSD
>>> style guy and I might even switch to FreeBSD over linux because of
>>> religion.
>>
>> That page is a load of b*s*, because the LGPL requires just the same:
>> your program must show the LGPL.
>>
>> Nitpicking pure style. It's the spirit of the license that counts:
>> Free software must remain free, and you must give credit where it's due.
>>
>> The rest is food for lawyers without work.
>
> Ugh, sorry to drop into this thread, but that reminded me of a problem I
> have. I'm not much oriented in licences, hence I ask your help -- I created a
> collection of FPC units, game-dev oriented, and I wanted to release them to
> the public for I (and maybe only myself ^_^) think they might be useful for
> others. After little tought I decided on LGPL - but a friend of mine brought
> to my attention, that people using the library will still be forced to open
> their sources if using my library -- which is not what I wanted.
The FPC license explicitly allows this.
>
> What I want is to allow true freedom of using that library -- eg. for a
> closed-source commercial product too. The only thing I would like is that I
> am given credit for my work -- if a game uses the libraries, I want to be
> noted somewhere.
>
> I heard something about the FPC RTL licence -- maybe thats the type of
> licence I need? Also, what would you guys suggest?
You can use the FPC RTL license for that. It is LGPL, but explicitly
allows the use in closed-source software.
Michael.
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