[fpc-pascal] Scripting in FPC
charon at magma-net.pl
Fri Feb 10 10:24:36 CET 2006
Michael Van Canneyt napisał(a):
> On Thu, 9 Feb 2006, L505 wrote:
>>>> What does 'advertise' mean in this context ?
>> Take a look at Stallman's page about FreeBSD license and how freebsd
>> Berkley and California unreasonably" or whatever. Personally I'm more
>> of a FreeBSD
>> style guy and I might even switch to FreeBSD over linux because of
> That page is a load of b*s*, because the LGPL requires just the same:
> your program must show the LGPL.
> Nitpicking pure style. It's the spirit of the license that counts:
> Free software must remain free, and you must give credit where it's due.
> The rest is food for lawyers without work.
Ugh, sorry to drop into this thread, but that reminded me of a problem I
have. I'm not much oriented in licences, hence I ask your help -- I
created a collection of FPC units, game-dev oriented, and I wanted to
release them to the public for I (and maybe only myself ^_^) think they
might be useful for others. After little tought I decided on LGPL - but
a friend of mine brought to my attention, that people using the library
will still be forced to open their sources if using my library -- which
is not what I wanted.
What I want is to allow true freedom of using that library -- eg. for a
closed-source commercial product too. The only thing I would like is
that I am given credit for my work -- if a game uses the libraries, I
want to be noted somewhere.
I heard something about the FPC RTL licence -- maybe thats the type of
licence I need? Also, what would you guys suggest?
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
"Come on, Kornel. 11 years and no binary? And it's not
vapourware?" -- Mike Blackney
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