[fpc-pascal] C++ and Free Pascal
Florian Klaempfl
florian at freepascal.org
Wed Mar 16 08:46:01 CET 2005
Bob Shaffer wrote:
> Peter Vreman said:
>
>>>While searching the web for the answer to a somewhat common question:
>>>Is it possible to link C++ libraries to Free Pascal programs?
>>>I came across a reply on this mailing list. The answer is no, and it
>>>won't probably be possible any time soon. The suggestion I read there
>>>was
>>>fairly simple. Rewrite the library in Free Pascal. While I don't
>>>particularly want to do that, it did make me wonder about something
>>>else:
>>>
>>>Is it possible to link Free Pascal to C++?
>>>A little more specifically, is it possible to use object-oriented pascal
>>>code in a C++ program?
>>
>>Only with a wrapper unit that exports only normal functions/procedures
>>(not methods) declared with cdecl it'll be possible.
>
>
> Do you mean possible to link the C++ to a pascal unit, or vice-versa?
>
> As far as linking the C++ into a pascal unit goes, I could possibly manage
> to write a wrapper library (in C++) where I could maybe make a struct for
> the data and pass it to all of the functions, and then link them all into
> pascal with the cdecl stuff, and then maybe even make a pascal object
> that's a wrapper for those things, but it just sounds like it would get
> uglier and uglier as we go... The general answer of "it's not possible"
> is acceptable to me.
>
> Maybe we can go the other way, though? Maybe I can make a unit full of
> objects in pascal, and then link that to C++ programs. Would that be
> possible without having to put wrappers over wrappers, or am I pretty much
> stuck maintaining the library in both C++ and Pascal if I want it in both?
In general, it requires wrappers, anything else isn't possible. However, if you
do a good library design, it should be possible. Look at e.g. COM: It has the
two most important properties of OOP: inheritance and polymorphism and it is
portable between languages. I.e. creating pure virtual class interfaces makes a
library portable between languages possible and it's still OOP.
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