jonas at zeus.rug.ac.be
Tue Sep 17 13:21:05 CEST 2002
On dinsdag, september 17, 2002, at 01:05 , ddt at headrush.co.za wrote:
> Changing the upperlimit of the enemy array to two the program still
> runs, but it
> GPF's directly after executing enemy.draw the first time.
> Raising said upper limit any higher (there are supposed to be 5
> enemies) causes
> and instant and most ungracious GPF (Guess your Program's F*cked)
> before it even
> finishes loading the level.
Have you tried compiling it with -ghl already?
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