[fpc-pascal]OpenGL, SDL, GGI, or SVGALib ?
memsom at interalpha.co.uk
memsom at interalpha.co.uk
Wed Nov 20 11:44:18 CET 2002
Open GL is a 3D library. Unless you are going to do it in 3D, it would be
overkill.
SDL is well respected, has a lot of support and a lot of games developed under
it - admittedly in C/C++, but that shouldn't rule it out. Even pro outfits use
SDL on the linux platform (or so I've been lead to believe.)
GGI - I looked at this, I decided it was more or less like Allegro (one you've
not mentioned.) Is there a FPC wrapper/interface to it? I would have mentioned
Allegro otherwise.
SVGA - kind of ties you to a terminal doesn't it?
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