bronco at olagrande.net
Thu Feb 21 17:30:24 CET 2002
I've yet to figure out why Object-Oriented programming is so
important. If I want to, say, write a program that simulates the game of
blackjack, I just need the data, some shuffle routines, some decision
tables, etc. All this stuff about making objects and ancestors just seems
superfluous. If I am to use the routines later well, isn't that what a
library is for?
Obviously I'm missing something but I'm not clear what it is. Aside
from perhaps helping coordinate projects involving several individuals,
what's the advantage?
More information about the fpc-pascal