[fpc-devel] I've asked this before, but perhaps I wasn't specific enough that time: what do I *personally*, specifically need to do to ensure that a native Windows 64-bit build winds up on the FPC website for the next release?

Florian Klämpfl florian at freepascal.org
Sun Dec 19 10:33:51 CET 2021

> Am 19.12.2021 um 09:45 schrieb Sven Barth via fpc-devel <fpc-devel at lists.freepascal.org>:
> Ben Grasset via fpc-devel <fpc-devel at lists.freepascal.org <mailto:fpc-devel at lists.freepascal.org>> schrieb am So., 19. Dez. 2021, 08:33:
> To be very clear, to me, this is absolutely nothing more than just a matter of building the compiler completely normally. It takes like two minutes all-in. I don't really get why the person who uploads the 32-bit Windows builds currently doesn't just also upload 64-bit ones. They could even just use the native 64-bit builds Lazarus already includes. Anyways, yeah. I'd like to actually make this happen, next time around.
> There is already a combined 32-/64-bit download available since 3.2.2. We *won't* provide a pure, native 64-bit download for Win64, because the x86_64-win64 is not suitable for other x86_64 targets or for compiling a i386 or i8064 cross compiler due to the missing Extended support. Until FPC provides the necessary code to emulate 80-bit floating point we simply avoid this potential headache by not providing it. 

And the main obstacle for 80 bit softfloat support are the library routines (log, exp etc.).

> As this has been discussed ad nauseam already, this decision is not up for discussion. 
> Regards, 
> Sven 
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