[fpc-devel] proposal for palette-related graph unit interface changes
jonas.maebe at elis.ugent.be
Wed Sep 15 16:45:28 CEST 2010
On 15 Sep 2010, at 16:39, Nikolay Nikolov wrote:
> and then introduce TP7-compatible MaxColors, PaletteType and
> procedures/functions. They'll be made optionally hookable (so the
> go32v2 implementation will be able to implement them with the real
> EGA palette registers for maximum compatibility), with a default
> implementation that works on top of SetRGBPalette (similar to the
> way SetPalette is implemented now)
> What do you think?
How did the palette work in TP7 with the SVGA256 bgi driver?
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