[Pas2js] WebGL demo
Mattias Gaertner
nc-gaertnma at netcologne.de
Tue May 15 16:50:17 CEST 2018
On Tue, 15 May 2018 19:55:54 +0700
Ryan Joseph <ryan at thealchemistguild.com> wrote:
> > On May 15, 2018, at 7:51 PM, Mattias Gaertner <nc-gaertnma at netcologne.de> wrote:
> >
> > I guess you mean Mat4.pas.
> > Compiling a single unit does not use whole program optimization.
> >
> > A program like Pas2JS_WebGL.pas using the Mat4 unit is much smaller.
>
> That was from the math unit alone and one function in particular. Maybe I didn’t look close enough but I thought I was seeing redundant code included across multiple units.
BTW, why do you create Mat4.js?
Why do you store it in git?
Mattias
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