[Pas2js] WebGL demo

Ryan Joseph ryan at thealchemistguild.com
Mon May 14 05:27:10 CEST 2018


I think I got all the basics done with the current state of pas2js. You could easily extend it to do some actual 3D geometry with lighting, textures etc… now. Once advanced records are added to the parser the types should be moved to records instead of dynamic arrays like they are now.

The file sizes from unit includes is pretty insane also so hopefully that could be optimized down (including math for using a single function is about 200k of text).

https://github.com/genericptr/Pas2JS-WebGL


Regards,
	Ryan Joseph



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