[fpc-pascal] pas2js Webgl unit committed
Ryan Joseph
ryan at thealchemistguild.com
Tue May 8 03:55:02 CEST 2018
Are there any other ideas I could try to get this working? No idea why the PPU version is wrong after a totally clean build (i.e. trashed the entire directory and recompiled). If another Mac user has a binary they could upload that would be nice also.
> On May 4, 2018, at 8:41 AM, Ryan Joseph <ryan at thealchemistguild.com> wrote:
>
> Is this a Mac problem I’m having? I downloaded new sources, did a make all in the top level and make all again in pas2js. The last few lines are the make all for the compiler which ends without error then I cd to /utils/pas2js and make all again. Same error on the invalid PPU.
>
> [100%] Compiled package utils-unicode
> /bin/echo Build > build-stamp.i386-darwin
> /bin/echo Build > base.build-stamp.i386-darwin
> Ryans-MacBook-Pro:fpc ryanjoseph$ cd /Developer/ObjectivePascal/fpc/utils/pas2js
> Ryans-MacBook-Pro:pas2js ryanjoseph$ make all
> /usr/local/bin/ppc386 fpmake.pp -n -Fu../../rtl/units/i386-darwin -Fu../../packages/paszlib/units/i386-darwin -Fu../../packages/fcl-process/units/i386-darwin -Fu../../packages/hash/units/i386-darwin -Fu../../packages/libtar/units/i386-darwin -Fu../../packages/fpmkunit/units/i386-darwin
> PPU Loading /Developer/ObjectivePascal/fpc/rtl/units/i386-darwin/system.ppu
> PPU Invalid Version 200
> Fatal: Can't find unit system used by fpmake
> Fatal: Compilation aborted
> make: *** [fpmake] Error 1
Regards,
Ryan Joseph
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