[fpc-pascal] pas2js Webgl unit committed

Sven Barth pascaldragon at googlemail.com
Thu May 3 07:53:59 CEST 2018


Ryan Joseph <ryan at thealchemistguild.com> schrieb am Do., 3. Mai 2018, 04:54:

> Can someone put a simple guide to building on the wiki? I tried to build
> from my existing FPC sources and got this error. I never got UNIX down well
> so I don’t know what else I’m supposed to do besides cd to the directory
> and use the “make” command. Uploading a stable binary would be nice also
> but I’m on Mac so maybe only Ingemar has built this before.
>
> Ryans-MacBook-Pro:pas2js ryanjoseph$ make
> /usr/local/bin/ppc386 fpmake.pp -n -Fu../../rtl/units/i386-darwin
> -Fu../../packages/paszlib -Fu../../packages/fcl-process
> -Fu../../packages/hash -Fu../../packages/libtar
> -Fu../../packages/fpmkunit/units_bs/i386-darwin
> PPU Loading /Developer/ObjectivePascal/fpc/rtl/units/i386-darwin/system.ppu
> PPU Invalid Version 196
> Fatal: Can't find unit system used by fpmake
> Fatal: Compilation aborted
> make: *** [fpmake] Error 1
>

A "make all" in the top level directory should suffice (yes, that will
build all of FPC, but that is at least more or less guaranteed to work).
You can then pick the pas2js binary from the utils/pas2js/bin directory.

Regards,
Sven

>
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