[fpc-pascal] pas2js Webgl unit committed
Ryan Joseph
ryan at thealchemistguild.com
Wed May 2 15:56:36 CEST 2018
> On May 2, 2018, at 6:20 PM, Michael Van Canneyt <michael at freepascal.org> wrote:
>
> Yes: You posted the link to 1.0.
I think it’s actually an extension to the original so nothing was lost. The original didn’t have vertex array objects so it’s best to have both.
https://www.khronos.org/registry/webgl/specs/latest/2.0/webgl2.idl
That’s what my parser dumps out in current state (some bugs I know). I think TJSWebGL2RenderingContextBase is supposed to be a subclass of the first context base class to make it work.
unit webgl2;
{$mode objfpc}
{$modeswitch externalclass}
interface
uses
JS, Web;
type GLint64 = nativeint;
type GLuint64 = unsigned long long;
class TJSWebGLQuery = external name 'WebGLQuery' (TJSWebGLObject);
class TJSWebGLSampler = external name 'WebGLSampler' (TJSWebGLObject);
class TJSWebGLSync = external name 'WebGLSync' (TJSWebGLObject);
class TJSWebGLTransformFeedback = external name 'WebGLTransformFeedback' (TJSWebGLObject);
class TJSWebGLVertexArrayObject = external name 'WebGLVertexArrayObject' (TJSWebGLObject);
class TJSWebGL2RenderingContextBase = external name 'WebGL2RenderingContextBase' (TJSObject)
public
const READ_BUFFER: nativeint;
const UNPACK_ROW_LENGTH: nativeint;
const UNPACK_SKIP_ROWS: nativeint;
const UNPACK_SKIP_PIXELS: nativeint;
const PACK_ROW_LENGTH: nativeint;
const PACK_SKIP_ROWS: nativeint;
const PACK_SKIP_PIXELS: nativeint;
const COLOR: nativeint;
const DEPTH: nativeint;
const STENCIL: nativeint;
const RED: nativeint;
const RGB8: nativeint;
const RGBA8: nativeint;
const RGB10_A2: nativeint;
const TEXTURE_BINDING_3D: nativeint;
const UNPACK_SKIP_IMAGES: nativeint;
const UNPACK_IMAGE_HEIGHT: nativeint;
const TEXTURE_3D: nativeint;
const TEXTURE_WRAP_R: nativeint;
const MAX_3D_TEXTURE_SIZE: nativeint;
const UNSIGNED_INT_2_10_10_10_REV: nativeint;
const MAX_ELEMENTS_VERTICES: nativeint;
const MAX_ELEMENTS_INDICES: nativeint;
const TEXTURE_MIN_LOD: nativeint;
const TEXTURE_MAX_LOD: nativeint;
const TEXTURE_BASE_LEVEL: nativeint;
const TEXTURE_MAX_LEVEL: nativeint;
const MIN: nativeint;
const MAX: nativeint;
const DEPTH_COMPONENT24: nativeint;
const MAX_TEXTURE_LOD_BIAS: nativeint;
const TEXTURE_COMPARE_MODE: nativeint;
const TEXTURE_COMPARE_FUNC: nativeint;
const CURRENT_QUERY: nativeint;
const QUERY_RESULT: nativeint;
const QUERY_RESULT_AVAILABLE: nativeint;
const STREAM_READ: nativeint;
const STREAM_COPY: nativeint;
const STATIC_READ: nativeint;
const STATIC_COPY: nativeint;
const DYNAMIC_READ: nativeint;
const DYNAMIC_COPY: nativeint;
const MAX_DRAW_BUFFERS: nativeint;
const DRAW_BUFFER0: nativeint;
const DRAW_BUFFER1: nativeint;
const DRAW_BUFFER2: nativeint;
const DRAW_BUFFER3: nativeint;
const DRAW_BUFFER4: nativeint;
const DRAW_BUFFER5: nativeint;
const DRAW_BUFFER6: nativeint;
const DRAW_BUFFER7: nativeint;
const DRAW_BUFFER8: nativeint;
const DRAW_BUFFER9: nativeint;
const DRAW_BUFFER10: nativeint;
const DRAW_BUFFER11: nativeint;
const DRAW_BUFFER12: nativeint;
const DRAW_BUFFER13: nativeint;
const DRAW_BUFFER14: nativeint;
const DRAW_BUFFER15: nativeint;
const MAX_FRAGMENT_UNIFORM_COMPONENTS: nativeint;
const MAX_VERTEX_UNIFORM_COMPONENTS: nativeint;
const SAMPLER_3D: nativeint;
const SAMPLER_2D_SHADOW: nativeint;
const FRAGMENT_SHADER_DERIVATIVE_HINT: nativeint;
const PIXEL_PACK_BUFFER: nativeint;
const PIXEL_UNPACK_BUFFER: nativeint;
const PIXEL_PACK_BUFFER_BINDING: nativeint;
const PIXEL_UNPACK_BUFFER_BINDING: nativeint;
const FLOAT_MAT2x3: nativeint;
const FLOAT_MAT2x4: nativeint;
const FLOAT_MAT3x2: nativeint;
const FLOAT_MAT3x4: nativeint;
const FLOAT_MAT4x2: nativeint;
const FLOAT_MAT4x3: nativeint;
const SRGB: nativeint;
const SRGB8: nativeint;
const SRGB8_ALPHA8: nativeint;
const COMPARE_REF_TO_TEXTURE: nativeint;
const RGBA32F: nativeint;
const RGB32F: nativeint;
const RGBA16F: nativeint;
const RGB16F: nativeint;
const VERTEX_ATTRIB_ARRAY_INTEGER: nativeint;
const MAX_ARRAY_TEXTURE_LAYERS: nativeint;
const MIN_PROGRAM_TEXEL_OFFSET: nativeint;
const MAX_PROGRAM_TEXEL_OFFSET: nativeint;
const MAX_VARYING_COMPONENTS: nativeint;
const TEXTURE_2D_ARRAY: nativeint;
const TEXTURE_BINDING_2D_ARRAY: nativeint;
const R11F_G11F_B10F: nativeint;
const UNSIGNED_INT_10F_11F_11F_REV: nativeint;
const RGB9_E5: nativeint;
const UNSIGNED_INT_5_9_9_9_REV: nativeint;
const TRANSFORM_FEEDBACK_BUFFER_MODE: nativeint;
const MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: nativeint;
const TRANSFORM_FEEDBACK_VARYINGS: nativeint;
const TRANSFORM_FEEDBACK_BUFFER_START: nativeint;
const TRANSFORM_FEEDBACK_BUFFER_SIZE: nativeint;
const TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: nativeint;
const RASTERIZER_DISCARD: nativeint;
const MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: nativeint;
const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: nativeint;
const INTERLEAVED_ATTRIBS: nativeint;
const SEPARATE_ATTRIBS: nativeint;
const TRANSFORM_FEEDBACK_BUFFER: nativeint;
const TRANSFORM_FEEDBACK_BUFFER_BINDING: nativeint;
const RGBA32UI: nativeint;
const RGB32UI: nativeint;
const RGBA16UI: nativeint;
const RGB16UI: nativeint;
const RGBA8UI: nativeint;
const RGB8UI: nativeint;
const RGBA32I: nativeint;
const RGB32I: nativeint;
const RGBA16I: nativeint;
const RGB16I: nativeint;
const RGBA8I: nativeint;
const RGB8I: nativeint;
const RED_INTEGER: nativeint;
const RGB_INTEGER: nativeint;
const RGBA_INTEGER: nativeint;
const SAMPLER_2D_ARRAY: nativeint;
const SAMPLER_2D_ARRAY_SHADOW: nativeint;
const SAMPLER_CUBE_SHADOW: nativeint;
const UNSIGNED_INT_VEC2: nativeint;
const UNSIGNED_INT_VEC3: nativeint;
const UNSIGNED_INT_VEC4: nativeint;
const INT_SAMPLER_2D: nativeint;
const INT_SAMPLER_3D: nativeint;
const INT_SAMPLER_CUBE: nativeint;
const INT_SAMPLER_2D_ARRAY: nativeint;
const UNSIGNED_INT_SAMPLER_2D: nativeint;
const UNSIGNED_INT_SAMPLER_3D: nativeint;
const UNSIGNED_INT_SAMPLER_CUBE: nativeint;
const UNSIGNED_INT_SAMPLER_2D_ARRAY: nativeint;
const DEPTH_COMPONENT32F: nativeint;
const DEPTH32F_STENCIL8: nativeint;
const FLOAT_32_UNSIGNED_INT_24_8_REV: nativeint;
const FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: nativeint;
const FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: nativeint;
const FRAMEBUFFER_ATTACHMENT_RED_SIZE: nativeint;
const FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: nativeint;
const FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: nativeint;
const FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: nativeint;
const FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: nativeint;
const FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: nativeint;
const FRAMEBUFFER_DEFAULT: nativeint;
const DEPTH_STENCIL_ATTACHMENT: nativeint;
const DEPTH_STENCIL: nativeint;
const UNSIGNED_INT_24_8: nativeint;
const DEPTH24_STENCIL8: nativeint;
const UNSIGNED_NORMALIZED: nativeint;
const DRAW_FRAMEBUFFER_BINDING: nativeint;
const READ_FRAMEBUFFER: nativeint;
const DRAW_FRAMEBUFFER: nativeint;
const READ_FRAMEBUFFER_BINDING: nativeint;
const RENDERBUFFER_SAMPLES: nativeint;
const FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: nativeint;
const MAX_COLOR_ATTACHMENTS: nativeint;
const COLOR_ATTACHMENT1: nativeint;
const COLOR_ATTACHMENT2: nativeint;
const COLOR_ATTACHMENT3: nativeint;
const COLOR_ATTACHMENT4: nativeint;
const COLOR_ATTACHMENT5: nativeint;
const COLOR_ATTACHMENT6: nativeint;
const COLOR_ATTACHMENT7: nativeint;
const COLOR_ATTACHMENT8: nativeint;
const COLOR_ATTACHMENT9: nativeint;
const COLOR_ATTACHMENT10: nativeint;
const COLOR_ATTACHMENT11: nativeint;
const COLOR_ATTACHMENT12: nativeint;
const COLOR_ATTACHMENT13: nativeint;
const COLOR_ATTACHMENT14: nativeint;
const COLOR_ATTACHMENT15: nativeint;
const FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: nativeint;
const MAX_SAMPLES: nativeint;
const HALF_FLOAT: nativeint;
const RG: nativeint;
const RG_INTEGER: nativeint;
const R8: nativeint;
const RG8: nativeint;
const R16F: nativeint;
const R32F: nativeint;
const RG16F: nativeint;
const RG32F: nativeint;
const R8I: nativeint;
const R8UI: nativeint;
const R16I: nativeint;
const R16UI: nativeint;
const R32I: nativeint;
const R32UI: nativeint;
const RG8I: nativeint;
const RG8UI: nativeint;
const RG16I: nativeint;
const RG16UI: nativeint;
const RG32I: nativeint;
const RG32UI: nativeint;
const VERTEX_ARRAY_BINDING: nativeint;
const R8_SNORM: nativeint;
const RG8_SNORM: nativeint;
const RGB8_SNORM: nativeint;
const RGBA8_SNORM: nativeint;
const SIGNED_NORMALIZED: nativeint;
const COPY_READ_BUFFER: nativeint;
const COPY_WRITE_BUFFER: nativeint;
const COPY_READ_BUFFER_BINDING: nativeint;
const COPY_WRITE_BUFFER_BINDING: nativeint;
const UNIFORM_BUFFER: nativeint;
const UNIFORM_BUFFER_BINDING: nativeint;
const UNIFORM_BUFFER_START: nativeint;
const UNIFORM_BUFFER_SIZE: nativeint;
const MAX_VERTEX_UNIFORM_BLOCKS: nativeint;
const MAX_FRAGMENT_UNIFORM_BLOCKS: nativeint;
const MAX_COMBINED_UNIFORM_BLOCKS: nativeint;
const MAX_UNIFORM_BUFFER_BINDINGS: nativeint;
const MAX_UNIFORM_BLOCK_SIZE: nativeint;
const MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: nativeint;
const MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: nativeint;
const UNIFORM_BUFFER_OFFSET_ALIGNMENT: nativeint;
const ACTIVE_UNIFORM_BLOCKS: nativeint;
const UNIFORM_TYPE: nativeint;
const UNIFORM_SIZE: nativeint;
const UNIFORM_BLOCK_INDEX: nativeint;
const UNIFORM_OFFSET: nativeint;
const UNIFORM_ARRAY_STRIDE: nativeint;
const UNIFORM_MATRIX_STRIDE: nativeint;
const UNIFORM_IS_ROW_MAJOR: nativeint;
const UNIFORM_BLOCK_BINDING: nativeint;
const UNIFORM_BLOCK_DATA_SIZE: nativeint;
const UNIFORM_BLOCK_ACTIVE_UNIFORMS: nativeint;
const UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: nativeint;
const UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: nativeint;
const UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: nativeint;
const INVALID_INDEX: nativeint;
const MAX_VERTEX_OUTPUT_COMPONENTS: nativeint;
const MAX_FRAGMENT_INPUT_COMPONENTS: nativeint;
const MAX_SERVER_WAIT_TIMEOUT: nativeint;
const OBJECT_TYPE: nativeint;
const SYNC_CONDITION: nativeint;
const SYNC_STATUS: nativeint;
const SYNC_FLAGS: nativeint;
const SYNC_FENCE: nativeint;
const SYNC_GPU_COMMANDS_COMPLETE: nativeint;
const UNSIGNALED: nativeint;
const SIGNALED: nativeint;
const ALREADY_SIGNALED: nativeint;
const TIMEOUT_EXPIRED: nativeint;
const CONDITION_SATISFIED: nativeint;
const WAIT_FAILED: nativeint;
const SYNC_FLUSH_COMMANDS_BIT: nativeint;
const VERTEX_ATTRIB_ARRAY_DIVISOR: nativeint;
const ANY_SAMPLES_PASSED: nativeint;
const ANY_SAMPLES_PASSED_CONSERVATIVE: nativeint;
const SAMPLER_BINDING: nativeint;
const RGB10_A2UI: nativeint;
const INT_2_10_10_10_REV: nativeint;
const TRANSFORM_FEEDBACK: nativeint;
const TRANSFORM_FEEDBACK_PAUSED: nativeint;
const TRANSFORM_FEEDBACK_ACTIVE: nativeint;
const TRANSFORM_FEEDBACK_BINDING: nativeint;
const TEXTURE_IMMUTABLE_FORMAT: nativeint;
const MAX_ELEMENT_INDEX: nativeint;
const TEXTURE_IMMUTABLE_LEVELS: nativeint;
const MAX_CLIENT_WAIT_TIMEOUT_WEBGL: nativeint;
procedure bufferData (target: GLenum; size: GLsizeiptr; usage: GLenum);
procedure bufferData (target: GLenum; srcData: BufferSource; usage: GLenum);
procedure bufferSubData (target: GLenum; dstByteOffset: GLintptr; srcData: BufferSource);
procedure bufferData (target: GLenum; srcData: ArrayBufferView; usage: GLenum; srcOffset: GLuint; length: GLuint);
procedure bufferSubData (target: GLenum; dstByteOffset: GLintptr; srcData: ArrayBufferView; length: GLuint);
procedure copyBufferSubData (readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; size: GLsizeiptr);
procedure getBufferSubData (target: GLenum; srcByteOffset: GLintptr; dstBuffer: ArrayBufferView; dstOffset: GLuint; length: GLuint);
procedure blitFramebuffer (srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum);
procedure framebufferTextureLayer (target: GLenum; attachment: GLenum; texture: TJSWebGLTexture; level: GLint);
procedure invalidateFramebuffer (target: GLenum; attachments: GLenumDynArray);
procedure invalidateSubFramebuffer (target: GLenum; attachments: GLenumDynArray; y: GLint; width: GLsizei; height: GLsizei);
procedure readBuffer (src: GLenum);
function getInternalformatParameter (target: GLenum; internalformat: GLenum; pname: GLenum): JSValue;
procedure renderbufferStorageMultisample (target: GLenum; samples: GLsizei; internalformat: GLenum; height: GLsizei);
procedure texStorage2D (target: GLenum; levels: GLsizei; internalformat: GLenum; width: GLsizei);
procedure texStorage3D (target: GLenum; levels: GLsizei; internalformat: GLenum; width: GLsizei; depth: GLsizei);
procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; height: GLsizei; border: GLint; format: GLenum; pixels: ArrayBufferView);
procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; type: GLenum; source: TexImageSource);
procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; height: GLsizei; type: GLenum; pixels: ArrayBufferView);
procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; type: GLenum; source: TexImageSource);
procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum; pboOffset: GLintptr);
procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum);
procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum; srcData: ArrayBufferView);
procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type: GLenum; pboOffset: GLintptr);
procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type: GLenum);
procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type: GLenum; srcData: ArrayBufferView);
procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type: GLenum; srcData: ArrayBufferView);
procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; format: GLenum; type: GLenum; pboOffset: GLintptr);
procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; format: GLenum; type: GLenum);
procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; format: GLenum; type: GLenum; srcData: ArrayBufferView);
procedure texSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; height: GLsizei; depth: GLsizei; format: GLenum; type: GLenum);
procedure texSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; height: GLsizei; depth: GLsizei; format: GLenum; type: GLenum);
procedure texSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; height: GLsizei; depth: GLsizei; format: GLenum; type: GLenum; srcOffset: GLuint);
procedure copyTexSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; y: GLint; width: GLsizei; height: GLsizei);
procedure compressedTexImage2D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; offset: GLintptr);
procedure compressedTexImage2D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; srcData: ArrayBufferView; srcOffset: GLuint; srcLengthOverride: GLuint);
procedure compressedTexImage3D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; offset: GLintptr);
procedure compressedTexImage3D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; depth: GLsizei; border: GLint; srcData: ArrayBufferView; srcOffset: GLuint; srcLengthOverride: GLuint);
procedure compressedTexSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; height: GLsizei; format: GLenum; imageSize: GLsizei; offset: GLintptr);
procedure compressedTexSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; height: GLsizei; format: GLenum; srcOffset: GLuint; srcLengthOverride: GLuint);
procedure compressedTexSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; imageSize: GLsizei; offset: GLintptr);
procedure compressedTexSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; srcData: ArrayBufferView; srcOffset: GLuint; srcLengthOverride: GLuint);
function getFragDataLocation (program: WebGLProgram; name: DOMString): GLint;
procedure uniform1ui (location: TJSWebGLUniformLocation; v0: GLuint);
procedure uniform2ui (location: TJSWebGLUniformLocation; v0: GLuint; v1: GLuint);
procedure uniform3ui (location: TJSWebGLUniformLocation; v0: GLuint; v1: GLuint; v2: GLuint);
procedure uniform4ui (location: TJSWebGLUniformLocation; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint);
procedure uniform1fv (location: TJSWebGLUniformLocation; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform2fv (location: TJSWebGLUniformLocation; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform3fv (location: TJSWebGLUniformLocation; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform4fv (location: TJSWebGLUniformLocation; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform1iv (location: TJSWebGLUniformLocation; data: Int32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform2iv (location: TJSWebGLUniformLocation; data: Int32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform3iv (location: TJSWebGLUniformLocation; data: Int32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform4iv (location: TJSWebGLUniformLocation; data: Int32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform1uiv (location: TJSWebGLUniformLocation; data: Uint32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform2uiv (location: TJSWebGLUniformLocation; data: Uint32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform3uiv (location: TJSWebGLUniformLocation; data: Uint32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniform4uiv (location: TJSWebGLUniformLocation; data: Uint32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniformMatrix2fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniformMatrix3x2fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniformMatrix4x2fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniformMatrix2x3fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniformMatrix3fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniformMatrix4x3fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniformMatrix2x4fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniformMatrix3x4fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure uniformMatrix4fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: Float32List; srcOffset: GLuint; srcLength: GLuint);
procedure vertexAttribI4i (index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint);
procedure vertexAttribI4iv (index: GLuint; values: Int32List);
procedure vertexAttribI4ui (index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint);
procedure vertexAttribI4uiv (index: GLuint; values: Uint32List);
procedure vertexAttribIPointer (index: GLuint; size: GLint; type: GLenum; stride: GLsizei; offset: GLintptr);
procedure vertexAttribDivisor (index: GLuint; divisor: GLuint);
procedure drawArraysInstanced (mode: GLenum; first: GLint; count: GLsizei; instanceCount: GLsizei);
procedure drawElementsInstanced (mode: GLenum; count: GLsizei; type: GLenum; offset: GLintptr; instanceCount: GLsizei);
procedure drawRangeElements (mode: GLenum; start: GLuint; end: GLuint; count: GLsizei; type: GLenum; offset: GLintptr);
procedure readPixels (x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum);
procedure readPixels (x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum);
procedure readPixels (x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type: GLenum; dstOffset: GLuint);
procedure drawBuffers (buffers: GLenumDynArray);
procedure clearBufferfv (buffer: GLenum; drawbuffer: GLint; values: Float32List; srcOffset: GLuint);
procedure clearBufferiv (buffer: GLenum; drawbuffer: GLint; values: Int32List; srcOffset: GLuint);
procedure clearBufferuiv (buffer: GLenum; drawbuffer: GLint; values: Uint32List; srcOffset: GLuint);
procedure clearBufferfi (buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint);
function createQuery: TJSWebGLQuery;
procedure deleteQuery (query: TJSWebGLQuery);
function isQuery (query: TJSWebGLQuery): GLboolean;
procedure beginQuery (target: GLenum; query: WebGLQuery);
procedure endQuery (target: GLenum);
function getQuery (target: GLenum; pname: GLenum): TJSWebGLQuery;
function getQueryParameter (query: WebGLQuery; pname: GLenum): JSValue;
function createSampler: TJSWebGLSampler;
procedure deleteSampler (sampler: TJSWebGLSampler);
function isSampler (sampler: TJSWebGLSampler): GLboolean;
procedure bindSampler (unit: GLuint; sampler: TJSWebGLSampler);
procedure samplerParameteri (sampler: WebGLSampler; pname: GLenum; param: GLint);
procedure samplerParameterf (sampler: WebGLSampler; pname: GLenum; param: GLfloat);
function getSamplerParameter (sampler: WebGLSampler; pname: GLenum): JSValue;
function fenceSync (condition: GLenum; flags: GLbitfield): TJSWebGLSync;
function isSync (sync: TJSWebGLSync): GLboolean;
procedure deleteSync (sync: TJSWebGLSync);
function clientWaitSync (sync: WebGLSync; flags: GLbitfield; timeout: GLuint64): GLenum;
procedure waitSync (sync: WebGLSync; flags: GLbitfield; timeout: GLint64);
function getSyncParameter (sync: WebGLSync; pname: GLenum): JSValue;
function createTransformFeedback: TJSWebGLTransformFeedback;
procedure deleteTransformFeedback (tf: TJSWebGLTransformFeedback);
function isTransformFeedback (tf: TJSWebGLTransformFeedback): GLboolean;
procedure bindTransformFeedback (target: GLenum; tf: TJSWebGLTransformFeedback);
procedure beginTransformFeedback (primitiveMode: GLenum);
procedure endTransformFeedback;
procedure transformFeedbackVaryings (program: WebGLProgram; varyings: DOMStringDynArray; bufferMode: GLenum);
function getTransformFeedbackVarying (program: WebGLProgram; index: GLuint): TJSWebGLActiveInfo;
procedure pauseTransformFeedback;
procedure resumeTransformFeedback;
procedure bindBufferBase (target: GLenum; index: GLuint; buffer: TJSWebGLBuffer);
procedure bindBufferRange (target: GLenum; index: GLuint; buffer: TJSWebGLBuffer; offset: GLintptr; size: GLsizeiptr);
function getIndexedParameter (target: GLenum; index: GLuint): JSValue;
function getUniformIndices (program: WebGLProgram; uniformNames: DOMStringDynArray): GLuintDynArray;
function getActiveUniforms (program: WebGLProgram; uniformIndices: GLuintDynArray; pname: GLenum): JSValue;
function getUniformBlockIndex (program: WebGLProgram; uniformBlockName: DOMString): GLuint;
function getActiveUniformBlockParameter (program: WebGLProgram; uniformBlockIndex: GLuint; pname: GLenum): JSValue;
function getActiveUniformBlockName (program: WebGLProgram; uniformBlockIndex: GLuint): TJSDOMString;
procedure uniformBlockBinding (program: WebGLProgram; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint);
function createVertexArray: TJSWebGLVertexArrayObject;
procedure deleteVertexArray (vertexArray: TJSWebGLVertexArrayObject);
function isVertexArray (vertexArray: TJSWebGLVertexArrayObject): GLboolean;
procedure bindVertexArray (array: TJSWebGLVertexArrayObject);
end;
class TJSWebGL2RenderingContext = external name 'WebGL2RenderingContext' (TJSWebGL2RenderingContextBase);
implementation
end;
Regards,
Ryan Joseph
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