[fpc-pascal] FPC Graphics options?
Marco van de Voort
marcov at stack.nl
Fri May 12 09:30:37 CEST 2017
In our previous episode, Graeme Geldenhuys said:
>
> Speed:
> In recent graphics work I've done, I've noticed that FPC is fantastic
> at created cross-platform applications. But the generated binaries
> are NOT fast at all - no matter how many compiler parameters and
> artificial speed optimisations we tried to implement. Sloppy Java
> code ended up 3x faster than the best I could get out of FPC
> generated binaries.
(Quite confusing paragraph mixing up graphics (which is typically bound in
speed by the drawing API that you use) and generated code speed, what did
you actually mean?)
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