[fpc-pascal] Language constructs and types that dependent upon system unit

Lars noreply at z505.com
Sun Jan 22 08:01:26 CET 2017


Forgot to mention,  you can also write your own system unit and swap it in
place (in delphi and fpc).  You can modify existing system unit or even
rewrite your own system unit from scratch..

KOL/mck project does this sort of thing to decrease executable size to a
miniature size. Embedded programmers sometimes write their own system unit
too, for size constraints or special situations on embedded systems.

So don't feel that you are limited to the system.pp unit that you are
provided with delphi for fpc, as you can modify it... or even rewrite it
from scratch (not for faint of heart, but Kol/mck does something like it)

On Thu, January 19, 2017 1:28 pm, gabor wrote:
> I was hoping that maybe there is an easy answer. But I understand.
> Thanks.
>
>
> Michał.
>
>
> W dniu 2017-01-19 o 20:28, Jonas Maebe pisze:
>
>> It is therefore not possible to give an answer to your question that is
>>  generally valid. Furthermore, the answer could become wrong at any
>> time because all of that is implementation-dependent.
>>
>>
>> Jonas
>>
> _______________________________________________
> fpc-pascal maillist  -  fpc-pascal at lists.freepascal.org
> http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal




More information about the fpc-pascal mailing list