[fpc-pascal] Processing passwords etc.
Ludo Brands
ludo.brands at free.fr
Sun Apr 13 10:04:55 CEST 2014
On 04/13/2014 09:02 AM, Michael Van Canneyt wrote:
>
>
> You are right. A logic error. ReallocMem is the more tricky one.
> Revised.
In case of a block move, the memory (OP) is already freed when you
clear/scramble it. I'm afraid you can't simply re-use the underlying
ReAllocMem (think cmem for example).
>
> That's why I post such quick code; for peer review.
>
> Thanks for pointing these out, revised version attached.
> Again, comments/reviews welcome.
>
You're welcome :)
Ludo
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