[fpc-pascal] Yet again Objects auto destruction
parmaja at gmail.com
Thu Apr 18 15:55:02 CEST 2013
I think it is not the first time this topic was opened, but still think we
need when using object to have automatically destructor called by compiler
when the object freed
TmyObject = object
constructor Init(SQL: string);
constructor TmyObject.Init(SQL: string);
Here in the example we can call init manually and it is not a problem,
because it is always we know who is create this object.
But free or destroy can not call it manually, we not know who will kill
that object first, because many of another object assigned to it.
I know about Interfaces but i hate use it,
All just we need new feature to call "destroy" when freeing the object.
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