[fpc-pascal] Re: Disk Full
Bernd Kreuss
prof7bit at googlemail.com
Mon Oct 11 00:06:20 CEST 2010
On 10.10.2010 23:42, Bernd Kreuss wrote:
>> [1428] <2> TRConsole.GetVector: 1 84
>> [1428] <2> TRConsole.GetVector: 2 84
>> [1428] <2> TRConsole.GetVector: 3 84
>> [1428] <2> TRConsole.GetVector: e 3 84 Disk Full
>> [1428] <2> TRConsole.GetVector: 4 84
>> [1428] <2> TRConsole.GetVector: 5 84
>> [1428] <2> TRConsole.GetVector: 6 84
>> [1428] <2> TRConsole.GetVector: 7 84
>> [1428] <2> TRConsole.GetVector: 8 84
>> [1428] <2> TRConsole.GetVector: 9 84
>> [1428] <2> TRConsole.GetVector: e 9 84 Disk Full
What do you suggest I could try to narrow down the reason for this?
PS: Is there any possibility to make a DLL that has a completely empty
DLLMain or one that I can entirely write myself without having to patch
the RTL?
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