[fpc-pascal] "class" methods for objects
Helmut Hartl
helmut.hartl at firmos.at
Fri Jul 16 10:23:51 CEST 2010
Hello,
while converting bullet physic code to native fpc, i would find it handy
to have something like "class" methods for objects. (Methods without
self pointer)
(It would enhance the readability of the code much, because I were not
forced to
move such c++ class functions to global functions)
Reading doc and wiki I found nothing similar.
A simple test of the below showed test code gives me the following
impression.
a) It's not fully implemented
b) It's not handled right in the compiler
(the code should not compile if the second writeln is commented)
c) It has to be used differently.
Thanks for comments,
helmut
----snip
program Project1;
type
TestObject=object
class function StaticFunction:boolean;
end;
class function TestObject.StaticFunction: boolean;
begin
result:=true;
end;
var o:TestObject;
begin
writeln(o.StaticFunction);
writeln(TestObject.StaticFunction); //(22,21) Error: Only static
variables can be used in static methods or outside methods
end.
---snap
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