[fpc-pascal] fpGUI Toolkit v0.7 (final release) for FPC 2.4
Mark Emerson
ChiefAngel at angelbase.com
Mon Aug 23 05:23:53 CEST 2010
Thank you, Graeme, for all your hard and excellent work.
Mark Emerson
On Monday 02 August 2010 08:00:57 am Graeme Geldenhuys wrote:
> fpGUI v0.7 is finally available
> -------------------------------
>
> This was a long wait since the previous v0.6 release, but v0.7 is
> well with it with loads of new features and tools.
>
> An archived source download can be found at the following URL, or
> the source code could be pulled directly from the source code
> repository.
>
> http://sourceforge.net/projects/fpgui/files/
>
>
> For more details, please visit the fpGUI home page:
>
> http://opensoft.homeip.net/fpgui/
>
>
> The v0.7 release contains a lot of added features compared to the
> previous release. Below is just a small list of things that changed
> or was added (see the repository log for more details).
>
> The pre-built HTML and INF class documentation will be made available
> during the next few days. This will include updated Class Documentation
> for fpGUI, FPC's RTL, FPC's FCL and a special version of FPC's Language
> Reference document in INF format. I will also include pre-built binaries
> of DocView (fpGUI's own help viewer) for Linux and Windows, plus
> instructions on how to integrate DocView with Lazarus IDE and MSEide so
> you can have context sensitive help from within each IDE's code editor.
>
> Change highlights
> -----------------
> * FPC 2.4.0 compatible.
> * Fully tested on 32-bit and 64-bit platforms. Tested on Linux,
> Windows and the *BSD family.
> * Mobile device support is back. Tested on ARM Linux and Windows
> Mobile devices.
> * fpGUI UI Designer has improved a lot and extended it's component
> palette and Object Inspector.
> * Various bug fixes, memory leaks and other enhancements have been
> applied.
> * Units have a more uniform naming style.
> * Classes have a more uniform structure/hierarchy with base classes.
> * Help support has been added to the core framework
> * fpGUI now has it's own help file viewer called DocView.
> Docview includes the following features:
> - document annotation
> - bookmarks
> - browse history
> - exporting articles to plain text or IPF format.
> - full text search (including weighting of results to see how
> relevant the results are)
> - Font and Color customization
> - Concatenation of help files at run-time so a library of help
> files can be viewed simultaneously.
> - Easy integration via the "external tools" feature of IDE's like
> Lazarus or MSEide. This allows for context sensitive help.
> - History of most recently viewed help files.
> - Help file format used is the INF format (IBM's format used it
> OS/2), which is very compact, incredibly fast and supports full
> text search.
> * A lot of new components have been added, including enhancements
> to existing components.
> * Various new dialogs have been added, which include Color Wheel,
> Character Map, Database Login etc.
> * Improved integration with tiOPF project via the Model-GUI-Mediator
> design pattern.
> * Graphical FPCUnit unit test runner.
> * Lots of new language translations for the core fpGUI library.
> * A lot of new example projects demoing various GUI components.
>
>
> Some changes in v0.7-rc1
> ------------------------
> - FPC 2.4.0 compatible.
> - Fully tested on 32-bit and 64-bit platforms. Tested on Linux,
> Windows and the *BSD family.
> - Mobile device support is back. Tested on ARM Linux and Windows
> Mobile devices.
> - fpGUI UI Designer has improved a lot and extended it's component
> palette and Object Inspector.
> - Various bug fixes, memory leaks and other enhancements have been
> applied.
> - Units have a more uniform naming style.
> - Classes have a more uniform structure/hierarchy with base classes.
> - Help support has been added to the core framework
> - fpGUI now has it's own help file viewer called DocView.
> Docview includes the following features:
> - document annotation
> - bookmarks
> - browse history
> - exporting articles to plain text or IPF format.
> - full text search (including weighting of results to see how
> relevant the results are)
> - Font and Color customization
> - Concatenation of help files at run-time so a library of help
> files can be viewed simultaneously.
> - Easy integration via the "external tools" feature of IDE's like
> Lazarus or MSEide. This allows for context sensitive help.
> - History of most recently viewed help files.
> - Help file format used is the INF format (IBM's format used it
> OS/2), which is very compact, incredibly fast and supports full
> text search.
> - A lot of new components have been added, including enhancements
> to existing components.
> - Various new dialogs have been added, which include Color Wheel,
> Character Map, Database Login etc.
> - Improved integration with tiOPF project via the Model-GUI-Mediator
> design pattern.
> - Graphical FPCUnit unit test runner.
> - Lots of new language translations for the core fpGUI library.
> - A lot of new example projects demoing various GUI components.
>
>
> Some changes in v0.7-rc2
> -------------------------
> - Localization of Character Map dialog.
> - Insert from Character Map added to TfpgEdit default popup menu.
> - ModalResults is now a enum type. Improved integration with UI
> Designer.
> - Memo: problems with deleting selected text is now fixed.
> - Improved WinCE support, including reading BMP files.
> - Fixed compilation of all example projects.
> - Extended available properties that can be edited via the Object
> Inspector of the UI Designer.
> - Fixed issues where dialogs are closed via the window border X
> button and not the available buttons in the dialog. Developer
> can define behaviour of X close button.
> - Improved TabSheet handling in UI Designer.
> - Various improvements to TfpgPageControl and TfpgTabSheet. This
> includes new tab positions: Bottom, Left, Right and None.
> - SelectDirectory dialog was not working under Windows.
> - Setting selected directory in SelectDirectory dialog now works.
> - New mouse cursor demo.
> - Improved the ability to customize the HintWindow. HintWindow
> demo was extended to show how this can be done.
> - Improved Visible property handling especially with child
> components. Now only the parent Visible property is changed.
> - tiOPF: correctly disable event handlers in edit mediators.
> - Added a script which generates a fpGUI version number based on
> Git repository information. Later this will be converted to
> a object pascal console application.
>
>
> Some changes for final release v0.7
> -----------------------------------
> - Quite a few more minor bug fixes since v0.7-rc2.
> - Some memory leaks in TfpgListView
> - Added an example Debug Server in examples/apps/debugserver
> - This can be used with FPC's dbugintf unit so you can send
> debug messages. Handy for debugging CGI apps on your server.
> - A new unit fpg_imgutils was added. It contains some handy
> utility functions for images.
> - Implemented disabled images support for all controls that can
> display images.
> - Added a new TfpgMemo Mediator for use with tiOPF based
> applications.
> - Improved quick date selection in TfpgComboCalendar. Users can
> now click the Year or Month to quickly select a different value
> without the need for scrolling through every month.
> - Many more improvements to the "prototype" text editor component
> located in prototypes/textedit/. Soon this will become a
> standard component in fpGUI.
> - Minor improvements to DocView's toolbar.
> - DocView now has a 'File | Open Special' option, which can open
> environment variables pointing to a location where INF files are.
> - Grids now have a smooth scrolling option for horizontal scrolling.
> - A new Input Query dialog was added.
> - Some demos where improved. eg: SplashScreen demo.
> - JPEG image format support was added. Soon all image formats
> supported by FPImage will be included. Unfortunately it did not
> make it into this release.
> - Added a fpGUI project template for when you use fpGUI with MSEide.
> - A new Color Selection dialog was added to fpGUI.
> - fpGUI's UI Designer has a few more components on the component palette.
> eg: TfpgFilenameEdit, TfpgDirectoryEdit, TfpgFontEdit, etc...
> - Some more minor changes to allow compiling fpGUI under MacOSX with X11.
>
>
> Regards,
> - Graeme -
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