[fpc-pascal] Save image into BMP or JPEG using Free Pascal (Save screenshot of OpenGL scene)
Michael Van Canneyt
michael at freepascal.org
Mon Feb 18 09:37:22 CET 2008
On Sun, 17 Feb 2008, Jakub Marian wrote:
> I need to save data stored in memory into .bmp or (which would be the better
> variant) into .jpg file. Actually what I want to do is to save the OpenGL
> screen (probably using glReadPixels() function) into image. I've downloaded
> PasJPEG, but it doesn't seem to be working. When I try to compile example
> program for PasJPEG, I get: 'Error: Wrong number of parameters specified for
> call to "error_exit"'
> Do you know any efficient way to save glReadPixels into .bmp or .jpeg file?
> It would be very helpful for me.
> I am looking forward for your answers. Thank you even for reading this post.
try using fpimage ? packages/fcl-image
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