[fpc-pascal] Lazarus: graphical interface using code only?

Ryan Mann ryan_mann at mac.com
Thu Dec 4 07:35:46 CET 2008

Actually, I tried to compile FPGUI using build.bat on Windows earlier 
today and I got an error.  If you want, I can try it again and get the 
exact error message.  By the way, does FPGUI use Windows API on 
Windows?  If it does that's good because the GUIs it creates are 
probably accessible to screen readers.

Original message:
> On Thu, Dec 4, 2008 at 4:48 AM, Ryan Mann <ryan_mann at mac.com> wrote:
>> OK thanks, but where can I find information about doing this?  The lazarus
>> tutorial on the Wiki talks about using the IDE.

> fpGUI Toolkit has a readme.txt file in the 'src' directory explaining
> how you can develop applications + fpGUI from the command line, FP
> text IDE and Lazarus IDE. fpGUI also includes 20+ demos which are kept
> simple and to the point to make it easier to study.

> The 'examples' directory also contains a readme.txt file to explain
> how to compile them. They all follow the same style as shown below:

> The format is as follows:
>   fpc @extrafpc.cfg <project main unit>

> Example:
>   fpc @extrafpc.cfg docedit.lpr
>     or
>   fpc @extrafpc.cfg helloworld.pas

> As for using the Lazarus LCL components... You would have to setup FPC
> to find all the units and include files in the compiler paths etc...
> In fpGUI I have done that for you with the help of the extrafpc.cfg
> files.

> Regards,
>   - Graeme -

> _______________________________________________
> fpGUI - a cross-platform Free Pascal GUI toolkit
> http://opensoft.homeip.net/fpgui/
> _______________________________________________
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