[fpc-pascal] Find the nature of a pointer
Felipe Monteiro de Carvalho
felipemonteiro.carvalho at gmail.com
Fri Sep 1 19:54:53 CEST 2006
Hello,
I have a function that will receive a Handle. That handle could be a
pointer to a structure, or a object. Is there any safe way to discover
it's nature?
The following code will work when the Handle is an Object or nil, but
will crash the application when the Handle is a structure:
function TQtWidgetSet.IsValidGDIObject(const GDIObject: HGDIOBJ): Boolean;
var
aObject: TObject;
begin
Result := False;
if GDIObject = 0 then Exit;
aObject := TObject(GDIObject);
if aObject is TObject then
begin
Result := (aObject is TQtFont) or (aObject is TQtBrush);
end;
end;
thanks,
--
Felipe Monteiro de Carvalho
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