[fpc-pascal] Re: Ageware: Gameos

Tomas Hajny XHajT03 at mbox.vol.cz
Mon Apr 17 23:37:54 CEST 2006

On 17 Apr 06, at 21:18, AgeWare None wrote:

> Here at ageware we are in a project to make a Game IDE to make Pascal based 
> game's with my OpenGL Graphic Engine and Toturial's. and can i use the Free 
> Pascal to the Gameos Application, i know that it is "FREE" Pascal but i will 
> only take monney for the other part's of the Application..?

First of all - please, send general questions 
like this one to a mailing list rather than to an 
e-mail address of one particular person (like 

Regarding to what is allowed and what not - FPC 
itself is distributed under the terms of GPL = 
General Public License (see file COPYING 
distributed as part of our releases for details).

To provide you with short and simple (simplified) 
answer: if your product (IDE) calls external FPC 
binary and you indicate that FPC is a standalone 
part and is free (including complete sources), it 
is OK. If you integrate FPC compiler into your 
own code, it becomes a "derivative work" and thus 
the complete result would automatically fall 
under the GPL terms (which means among other 
things that you have to provide complete sources 
for your own work too). You can still sell CDs 
with the compiled version (and offer paid 
support, etc.), but at the same time, you must 
make the sources freely available to anybody.

Hope this helps


More information about the fpc-pascal mailing list