[fpc-pascal] Freepascal newbie [Attn] Nikolay Nikolov
xecronix at yahoo.com
Sat Nov 27 06:54:58 CET 2004
> No serious reason, I just didn't know OOP and I
> wanted to learn that :)
Thanks for the info ... BTW just to learn something
new is as good a reason as any to do anything in my
> Later I discovered the wonders of multiplatform
> programming - I ported the X11 code later and it
> worked. Unfortunately it wasn't as up to date
> as SDL.
The openPTC website states that there is currently no
X11 code maintainer for openPTC. Kind of a bummer if
you ask me because it seems like a nice lib.
Although, I wish the Pascal Community had more
interest in Allegro. For that matter, I wish that a
band of Pascal programmers would rally to the cause of
building new games in Pascal.
> About tinyptc - there's a delphi port somewhere on
> the net. But it's a very simple library and it
> doesn't do keyboard input and timers, so it's
> not very good for games, only demos. And then you
> still need timers :)
Ahh.. code like the old days of Unix... make your code
small, make it do exactly one thing very well.
> About games/demos - here's a small tetris clone I
> was just planning to release (btw I couldn't think
> of a better name than 'tetris' so any suggestions
> are welcome). What's makes it somewhat special is
> that it has very smooth movements of everything
> (with subpixel accuracy and motion blur!) Note that
> these aren't features of openptc/ptcpas - I'm
> doing everything myself pixel by pixel :)
Nice game. It ran very smoothly as you said it would.
As for a name idea, how about `stack 'n crumble` :)
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