[fpc-pascal]WoW
Florian Klaempfl
florian at klaempfl.de
Sun Aug 19 20:56:15 CEST 2001
At 19:09 19.08.01 +0100, you wrote:
> > FPC 1.1 eats thousands (and sometimes already 10s of thousands!) lines of
> > Delphi code without problems with the compiler (libraries are an entirely
> > different chapter)
>
>That's exactly what I want to hear :-) Now if I can only get my company's
>star programmer to take a look at the FPC source base, he might hack you in
>some support for interfaces. He seemed very interested in FPC until he found
>out about the lack of interfaces. He's the type of person, however, who has
>the ability to implement them.
???? FPC 1.1 _has_ interfaces support and as yesterday I said, the DirectX8 D3D
headers from Jedi compile and simple programs run fine. To compile the whole
DirectX8 headers, the activex and the mmsystem units are missed, but I'am
on the way ...
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