[fpc-devel] Successful implementationofinlinesupportforpureassembler routines on x86
J. Gareth Moreton
gareth at moreton-family.com
Mon Mar 18 23:41:36 CET 2019
I guess there's no place for me here. I don't have the facilities or
knowledge to develop beyond i386 and x86_64, and there's too much
conflict. You win. What am I but a rowdy tyke who doesn't listen to his
elders and betters?
Everyone talks about the wonders that are intrinsics, but they aren't in
the trunk, so as far as I'm concerned, they don't exist.
I guess I don't understand the philosophy of FPC after all, or can even
program well.
Gareth
On Mon 18/03/19 23:34 , Jonas Maebe jonas at freepascal.org sent:
On 18/03/2019 22:07, J. Gareth Moreton wrote:
> On Mon 18/03/19 20:23 , "Jonas Maebe" jonas at freepascal.org [1] sent:
>> Similarly, replacing return instructions with jumps is something
>> you cannot do.
>
> Why not?
Because parsing and trying to understand the meaning of inline assembly
is something that is not supportable. Not even the most advanced
disassemblers and reverse-engeneering tools can do this with 100%
certainty.
You can add a lot of fallbacks and safety checks, but even if you manage
to get those airtight in the end, then the feature will have a bunch of
limitations that are not necessarily foreseeable by users. This will
lead to more irritation and bug reports than knowing in advance that
something is not possible at all, because programmers will first waste
time on trying to get it to work.
Additionally, if you support parsing the inline assembler code on one
platform, you have to support it on all platforms. That is simply how
FPC gets developed. "Most users use platform X so we don't need to
support it for the rest" (or at least consider in advance how well it
can be supported for the rest) is not how we do things.
> True, this "inline" for pure assembler procedures takes it one step
> towards a higher-level language, but this is another reason why what you
> can do is limited. In terms of control and power, I put it between
> true, raw assembly language and intrinsics, since you're limited to
> volatile registers but have much more control on where temporary values
> are stored. I simply wish to develop a tool for programmer who need
> that raw speed and control using semantics that already exist, while
> making it as safe as possible. I myself have a number of uses for the
> feature, and I can see where the RTL can benefit too.
I don't dispute that there are uses for this functionality. However, I
disagree that this is the best, or even a good, way to address those
needs.
> By the way, I updated the patches to patch the trick of assigning RSP to
> another register and then deferencing that, and literal byte values via
> DB etc are now forbidden. I do invite you to try to break it. (It is
> overly conservative though... if you do something like MOV RAX, RSP
> followed by MOV RAX, RDX (so it no longer depends on RSP) then
> derefencing RAX, the compiler will still consider it writing to the
> stack and forbid inlining - after all, you're obviously trying to do
> something unusual)
You can still write that register to memory and then load the value in
another register from memory.
> I hope that our philosophies don't conflict. I'm worried. I want to
> find the balance between tradition and revolution, for lack of a better
> term. If you're not allowed to do something, or something must be done
> in a particular way, I ask "why?".
Several reasons have been given in this thread already:
* many of these things can be done equally as well or better using
(potentially cpu-specific) intrinsics. Additionally, intrinsics have the
advantage that they can generate different code at compile time
depending on the selected target processor (or give an error if the
target processor does not support them) rather than crash at run time,
and since they integrate in the code generator they can for better
overall code quality. Not today, but definitely in the future. With
inline assembler, especially inline pure assembler routines, you will
forever be limited to hardcoded registers. The compiler is almost 28
years old by now. While in the beginning a lot of short term quick-win
things were implemented, we have paid the price for those over the years
in terms of maintenance, have to rewrite them, having to support them
when adding support for new architectures/platforms etc.
* parsing assembly code and trying to understand what it does, or at
least figuring out it does not do anything dangerous, is insanely
difficult. At the same time, all of those limitations will reduce the
possible use cases for the result
* allowing optimizers to interact with inline assembly (apart from
constraints-related values) must never be done, because it is impossible
to guarantee that the result will be correct.
* my previous explanations for why allowing inlining of plain Pascal
procedures with assembler blocks is more logical, safer (does not need
any extra checks), portable (because no target-specific code other than
saving/restoring the tai's from/to ppu-files) and maintainable.
Jonas
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