[fpc-devel] Some thoughts on multi-line string support, and a possible syntax that I think is perfectly clean and Pascal-ish.
Sven Barth
pascaldragon at googlemail.com
Sat Jul 6 00:41:08 CEST 2019
Am 05.07.2019 um 22:30 schrieb Ben Grasset:
>
>
> On Fri, Jul 5, 2019 at 1:41 PM Ryan Joseph <genericptr at gmail.com
> <mailto:genericptr at gmail.com>> wrote:
>
> This doesn’t work either.
>
> {$push}
> {$h+}
> var lines: ansistring = `
> #version 150
>
> uniform sampler2D textures[8];
> in vec2 vertexTexCoord;
> in vec4 vertexColor;
> in float vertexUVMap;
> out vec4 fragColor;
>
> void main()
> {
> if (vertexUVMap == 255) {
> fragColor = vertexColor;
> } else {
> fragColor = texture(textures[int(vertexUVMap)],
> vertexTexCoord.st);
> if (vertexColor.a < fragColor.a) {
> fragColor.a = vertexColor.a;
> }
> }
> }`;
> {$pop}
>
> Regards,
> Ryan Joseph
>
>
> Doesn't work in what regard? You wouldn't even need {$H+} there, as
> you're explicitly using an ansistring.
The constant itself is parsed depending on the state of $H and only then
"assigned" to the constant (just tested that myself). So the directives
are needed to get the correct string type of the constant.
Regards,
Sven
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