[fpc-devel] Some thoughts on multi-line string support, and a possible syntax that I think is perfectly clean and Pascal-ish.
    Ryan Joseph 
    genericptr at gmail.com
       
    Sat Jul  6 00:21:49 CEST 2019
    
    
  
> On Jul 5, 2019, at 5:45 PM, Ben Grasset <operator97 at gmail.com> wrote:
> 
> Like, not working in any sense at all? That's definitely not normal. 
> 
I think it’s just the push/pop isn’t working. Just to be clear should the follow code compile? For me I get an error.Try it yourself when you get some time.
{$mode objfpc}
program test;
{$push}
{$H+}
const lines = `
  #version 150
  uniform sampler2D textures[8];
  in vec2 vertexTexCoord;
  in vec4 vertexColor;
  in float vertexUVMap;
  out vec4 fragColor;
  void main()
  {
    if (vertexUVMap == 255) {
      fragColor = vertexColor;
    } else {
      fragColor = texture(textures[int(vertexUVMap)], vertexTexCoord.st);
      if (vertexColor.a < fragColor.a) {
        fragColor.a = vertexColor.a;
      }
    }
  }`;
{$pop}
begin
  writeln(lines);
end.
Regards,
	Ryan Joseph
    
    
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