[fpc-devel] Some thoughts on multi-line string support, and a possible syntax that I think is perfectly clean and Pascal-ish.

Ryan Joseph genericptr at gmail.com
Wed Jul 3 20:47:36 CEST 2019



> On Jul 3, 2019, at 2:43 PM, Michael Van Canneyt <michael at freepascal.org> wrote:
> 
> But the main question is: do we actually want a multiline string ? As far as I am concerned, that question needs to be answered first, and for
> me personally the answer to that is still a resounding "no".

I would use it for GLSL shaders embedded in code or maybe other scripts like Lua. Why is it a bad thing? Seems like an obvious win to have long strings in Pascal.

Regards,
	Ryan Joseph



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