[fpc-devel] x86_64-win64 compilation failure
J. Gareth Moreton
gareth at moreton-family.com
Fri Jun 1 22:30:10 CEST 2018
I was doing a "make distclean all". I did do a "make clean" at one point,
and a "make clean" and "make distclean" on just the compiler directory to
be sure, but that didn't work either. I'm not quite sure how doing "del
/s *.o", "del /s *.a" and "del /s *.ppu" fixed it, but it's fixed now.
The access violation I think came from an optimisation I'm testing out
(part of my deep optimiser that I've managed to isolate and merge into the
peephole optimiser), and there's a circumstance where it causes the
compiler to break, so I'm trying to pinpoint where it happens and either
fix it or disable it. Not sure how it made everything bad though.
One of the joys of programming a compiler!
Gareth aka. Kit
On Fri 01/06/18 22:21 , "Sven Barth" pascaldragon at googlemail.com sent:
J. Gareth Moreton schrieb am Fr., 1. Juni 2018, 21:02:
It seems to have been fixed now after I did a manual deletion of all .o
and .ppu files. Not sure what that was all about. Sorry to waste
anyone's time - emergency over.
Just to be sure: you are doing a "make clean all" at the top level of the
checkout with the starting compiler being a 3.0.4 one?
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