[fpc-devel] First pas2js public release
pascaldragon at googlemail.com
Mon Dec 18 17:14:48 CET 2017
Am 18.12.2017 14:56 schrieb "Benito van der Zander" <benito at benibela.de>:
Isn't speed the main idea of using pointers?
It would be to port all existing pascal code
But that isn't the goal of pas2js. That is what WebAsm is for.
You may want to take a look at asm.js, which has a working
a pas2js target for that. But then again there is webassembly
as well and it seems to have better support.
That model looks like quite a slow down
Considering that asm.js and its successor WebAsm can be used to run
ordinary computer games (e.g. DOS games running in DosBox, though there are
also more modern examples - then again running a VM is no small feat
either) I'd say that it works fast enough.
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