[fpc-devel] fpc trunk compile failure...
waldo kitty
wkitty42 at windstream.net
Wed Dec 3 02:05:43 CET 2014
i wasn't able to figure this out but i did make it a little further after i
updated all the .O and .ppu files in the trunk/units/i386-win32/fcl-base
directory... the next error was
=== snip ===
Start compiling package utils for target i386-win32.
Compiling BuildUnit_utils.pp
Compiling usubst.pp
Compiling ptopu.pp
Compiling ptop.pp
Linking bin\i386-win32\ptop.exe
Compiling ppdep.pp
Linking bin\i386-win32\ppdep.exe
Compiling rstconv.pp
The installer encountered the following error:
External command "c:/freepascal/fpc/trunk/compiler/ppc386.exe -Twin32
-FEbin\i386-win32 -FUunits\i386-win32\
-Fuc:\freepascal\fpc\trunk\rtl\units\i386-win32\
-Fuc:\freepascal\fpc\trunk\units\i386-win32\fcl-base
-Fuc:\freepascal\fpc\trunk\units\i386-win32\paszlib
-Fuc:\freepascal\fpc\trunk\units\i386-win32\hash -Ur -Xs -O2 -n
-Fuc:/freepascal/fpc/trunk/rtl/units/i386-win32
-Fuc:/freepascal/fpc/trunk/packages/paszlib/units/i386-win32
-Fuc:/freepascal/fpc/trunk/packages/fcl-process/units/i386-win32
-Fuc:/freepascal/fpc/trunk/packages/hash/units/i386-win32
-Fuc:/freepascal/fpc/trunk/packages/libtar/units/i386-win32
-Fuc:/freepascal/fpc/trunk/packages/fpmkunit/units/i386-win32
-Fuc:/freepascal/fpc/trunk/packages/fcl-json/units/i386-win32 -di386 -dRELEASE
-viq rstconv.pp" failed with exit code 1. Console output:
Target OS: Win32 for i386
Compiling rstconv.pp
Fatal: Can't find unit variants used by fpjson
Fatal: Compilation aborted
=== snip ===
so i gave up, renamed my existing trunk directory and pulled a completely new
update from the repository... that compiled just fine...
i have no clue what the difference is between the old and new... if anyone has
any idea where to possibly look, i'll give it a try... other than that, in a few
weeks or months, i'll be killing off my old trunk directory...
maybe it is related to my having to revert back to an earlier revision a few
weeks ago? i could easily have done that the wrong way... i would have thought
that the next update, which compiled just fine, would have brought everything
else in from that revision forward but :shrug:
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