[fpc-devel] Re: Multi threading support
    Boian Mitov 
    mitov at mitov.com
       
    Thu Jul 31 14:59:45 CEST 2008
    
    
  
  Hmm... it looks almost one to one copy from our code in Version 4.0 of our libraries ;-) . Are you one of our customers, or you have simply come with the same idea as us?
  With best regards,
    Boian Mitov
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Mitov Software
http://www.mitov.com
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  ----- Original Message ----- 
  From: Henri Gourvest 
  To: FPC developers' list 
  Sent: Thursday, July 31, 2008 5:57 AM
  Subject: Re: [fpc-devel] Re: Multi threading support
  This is an idea using automatic cleanup of interfaces:
  procedure foo; <- lock
  begin
    synchronize(cs);
    [...]
  end; <- unlock
  or
  procedure foo; <- lock
  begin
     with synchronize(cs) do <- lock
     begin
       [...]
     end; <- unlock
  end;
  { TLock }
  type
    TLock = class(TInterfacedObject)
    private
      FCriticalSection: TCriticalSection;
    public
      constructor Create(cs: TCriticalSection); virtual;
      destructor Destroy; override;
    end;
  constructor TLock.Create(cs: TCriticalSection);
  begin
    FCriticalSection := cs;
    cs.Acquire;
  end;
  destructor TLock.Destroy;
  begin
    FCriticalSection.Release;
    inherited;
  end;
  function synchronize(cs: TCriticalSection): IUnknown;
  begin
    Result := TLock.Create(cs);
  end;
  2008/7/31 tom_at_work <tom_at_work at gmx.at>
    Hello,
    Am 31.07.2008 um 11:56 schrieb Florian Klaempfl:
      Vinzent Höfler schrieb:
        -------- Original-Nachricht -------
        OTOH, it's looks about the same as in Java and even Java now has
        explicit Locks, because "synchronized" simply isn't efficient nor
        flexible enough... ;)
      Since I don't use java, what's the difference to locks?
    In practice imo not too much, synchronized is just a convenience functionality, exactly like the one you proposed.
    In short the difference:
    Java always locks on monitors i.e. guards which are available for any object; Pre 1.5 the only way to lock was using some syntax additions. The syntax allows per method (class or instance) or per block scope, i.e.
    synchronized void doSomething() { ... } // method level: monitor object is either "this" or this.class object
    void doSomething() {
      ...
      synchronized (monitor) { // on block level; monitor object is "this" if not specified otherwise the given object
      }
      ...
    }
    With 1.5 they added a "Lock" interface which provides the usual lock()/trylock()/unlock() methods which should be self-explaining.
    This for example allows interlocked locks if required
    lock1.lock();
    ...
    lock2.lock();
    ...
    lock1.unlock();
    ...
    lock2.unlock();
    Hth,
     Thomas_______________________________________________
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