[fpc-devel] Lazarus: A new widgest set

Michael Schnell mschnell at lumino.de
Fri Feb 15 12:25:57 CET 2008

> There are two widgetset setting because you can use two different
> widgetsets: design time / IDE and runtime / project.
I found that when changing the widget set at one of the pages it is 
changed accordingly at the other page. So in effect there seems to be 
only one setting.

> I setup the 'nogui' widgetset. 
What does this mean ? Did you just try my "diff" or did you add some 
> But I'm not sure if the gain is big
> enough to add it as a standard widgetset to the laz sources. 
Please see my post to Micha for an explanation of what I think this is 
useful for. Once I might have a truly embedded target architecture for 
FP (Linux/NIOS) the significance will be obvious.
> Every
> extra widgetset confuses users.
IMHO, that is just a problem of documentation. Of course I'll write some 
Docu for this once it in fact should be included in the standard 
distribution. In fact I don't understand fpGUI right now (but it does 
not confuse me at all). Maybe I should read the Docu on that one. IMHO 
it's a pity that the menus in Lazarus don't have "Help" buttons that 
link to the appropriate documentation or Wiki pages (similar as LCL 
components do with F1), so that documentation on those topics can be 

I did try to understand the "CGIApplication" but failed to create a 
testing example due to lack of Docu (and some bigs that I did report to 
the bugtracker).

> Probably you forgot the Makefiles.
I'm sure you are right with that. I did modify two Makefile.fps's 
accordingly. I suppose I additionally need to create a Makefile.fpc in 
the new nogui directory.

But I don't know how to create the Makefiles form these (supposedly 
using fpcmake ???)


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