[fpc-devel] Lazarus IDE searching units overwiev inquire (issue#10176 successor)

Andrey Gusev ag888 at rambler.ru
Thu Nov 15 20:56:22 CET 2007


* Mattias Gaertner <nc-gaertnma at netcologne.de> [Thu, 15 Nov 2007 
19:16:55 +0100]:
> > > If a directory is not in the unit search path, then it will not 
get
> > > the project settings.
> >
> > AG: From which (search) paths, have a few tunables ?
> Sorry, my english is not good enough. What do you mean?

The "Other sources (used only by IDE)..." tunable - that setting, what 
"will not get" ?

> > AG: That is all fine, but the full control ability (of search
> > process) interested to me !
>
> What do you mean with interested in full control ability?
> Do you want to know all places/flags that control the final unit
> search path? Or do you want one more possibility to control/setup the
> unit search path?

I must precisely knows how tune project settings to all my units be 
found (i already knew it, thanks to ours disscussions).
That sense: if whatever fundamental don't works properly, then secondary 
things is unimportant.
apropos: "--debug-out" is usable to penetrate into units searching 
process ?

(about bad IDE behaviour)
> An example how to improve it.
I have a few (the two) ideas, but at first i must explore sources and do 
some experiments with it.

> The IDE now skips silently missing units when searching for ancestor 
forms.
I have redirect dialog messages (the first simple idea) form 
dialogprocs.LoadCodeBuffer() to my own logger window.
Thanks for your respond. It will be reflect to bugtracker ?

The second idea - about event reactors insertion, but she is not 
complete.



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