[fpc-devel] Updates to glext unit to support OpenGL 2.0
Michalis Kamburelis
michalis at camelot.homedns.org
Thu Oct 12 03:28:14 CEST 2006
Hi
Attached is a patch for glext unit that adds many new extensions and
features for OpenGL 1.4, 1.5 and 2.0.
This is based on newest sources of glext unit from jedi-sdl, that is in
turn based on Tom Nuydens OpenGL headers from
[http://www.delphi3d.net/dot/]... which is to say, it's not my work, I
only compared and applied all updates back to FPC OpenGL units (that
were originally based on Tom's code too).
Demo of using the OpenGL 2.0 shaders, by Dean Ellis, may be found inside
jedi-sdl CVS sources
([http://jedi-sdl.cvs.sourceforge.net/jedi-sdl/JEDI-SDLv1.0/Demos/3D/BasicShader/]
via viewvc). This works with FPC OpenGL headers after applying the
attached patch, I tested under Linux and Windows. It also works with
jedi-sdl OpenGL headers --- after applying this patch jedi-sdl and FPC
OpenGL headers should be quite synchronized.
Michalis
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